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Classes

Guardian

Choose who you protect — Warded Allies heal for full and bring out your best.

Guardian
Guardian
Primary Attributes Fortitude · Strength
Core Mechanic Warded Ally
Subclasses Valor, Protection, Justice

Overview

Guardians are paragons of virtue and strongholds of will when times are tough. A Guardian may be a devout believer in the First Light or an unsung saint just seeking to protect their friends.

Each day the Guardian names a Warded Ally. Your healing on them always rolls maximum, and your Guardian cards revolve around standing between them and harm. As you level you can ward more allies, enemies that step within 5ft of you trigger your reactionary attack (which you can replace with any cheap Guardian card), and when a Warded Ally drops to 0 Health once per rest your Speed doubles and your Guardian cards get cheaper for a turn.

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Warded Ally
At the start of each day choose an ally to be your Warded Ally until the next day. Warded Allies heal for the maximum amount whenever you heal them. Guardian Response (level 4) and Not On My Watch (level 8) each add one more.

Class Traits

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Subclasses

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