Compendium › Classes › Warrior
Classes

Warrior

Adrenaline builds with every hit — spend it all on one decisive blow.

Warrior
Warrior
Primary Attributes Strength · Fortitude
Core Mechanic Adrenaline (d12)
Subclasses Berserker, Gladiator, Weaponmaster

Overview

Warriors are fighters of all types that have significant training in martial weapons and a fierce nature to accompany it.

Warriors escalate. Every hit adds 1 Adrenaline to the d12 in front of you, and on any Attack Roll you can spend the whole pool to add it to both the attack and the damage before resetting to 1. Your maximum is your Warrior level + 2. At 4 Adrenaline or more you shrug off Power Roll effects entirely, and at level 8 you can start a fight already charged by rolling your Adrenaline die when Initiative is rolled. Stay out of a fight for a minute and it drains back to 1.

⚔️
Adrenaline
Place a d12 in front of you on 1. Gain 1 Adrenaline whenever you hit with an Attack Roll. When you make an Attack Roll you may spend all of it, adding that amount to the Attack Roll and the Damage Roll, then reset to 1. Maximum = Warrior class level + 2; resets to 1 after a minute without attacking.

Class Traits

Loading traits…

Subclasses

Loading subclasses…